520 sonuçtan 273-288 arası gösteriliyor
Ürünler
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R_06
Lego Robot
R_06Düzenekte, Lego ürünü oluşturan eklemli parçacıklar birleştirilmiş bir robot olarak ziyaretçiye sunulacak, ziyaretçi kiosk ekranında kodlama yaparak robota fonksiyon kazandıracaktır.
R_06 -
R_06-02
Lego Robot
R_06-02In the setup, the articulated particles that make up the Lego product will be presented to the visitor as an assembled robot, and the visitor will give the robot a function by coding on the kiosk screen.
R_06-02 -
O_10-02
Let’s Examine the Engine
O_10-02There are 3 different engine sections in the setup. These engine sections are fossil fuel engine, hybrid engine and electric engine sections. Visitors can compare different engine systems and at the same time get information about their working principles.
O_10-02 -
TB_50-02
Life Zones
TB_50-02There is an area on the table with models of the four basic components of the ecosystem. As the visitor moves the sliding screen, the features of the component group to which the object in the model in front of him/her belongs are shown on the screen. The ecosystem components to be included are non-living entities, producers, consumers and decomposers.
TB_50-02 -
AF_10-02
Light Pollution
AF_10-02Through the touch screen on the table, the visitor manages the light pollution in the city through the interactive game. The visitor recognizes the sources of light pollution and experiences mitigation practices.
AF_10-02 -
E_20-02
Lightning Machine
E_20-02The High Voltage Climbing Arc is a familiar piece of equipment for all science fiction fans and the standard laboratory device for all mad scientists. A small spark starts at the bottom of a pair of “V” shaped electrodes, moves upwards and grows as the gap between the electrodes widens. At the top of the electrodes the spark exits and the cycle repeats.
E_20-02 -
DM_14
Limandaki Atıklar
DM_14Atık yönetiminin oyunlaştırıldığı bir düzenektir. Kağıt, metal, cam ve plastik atıkların kategorilerine uygun şekilde limandan arındırılması hedeflenir. Havuz içerisinde yer alan limandan toplanan atıklar, vinç ile soldaki kutulara renklerine göre yerleştirilirler.
DM_14 -
AF_13-02
Living Things Affected by Global Warming
AF_13-02It is a device in which the creatures affected by global warming around the world are explained. There are 8 buttons on the table. The creatures that will be on these buttons will be; African Elephant, dolphin, giant panda, monarch butterfly, sea turtle, polar bear, tiger and whale. When the button is pressed, the habitat, characteristics and information about the impact of global warming for each of the creatures will be learned through the screen on the table.
AF_13-02 -
R_14-02
Magic Picture
R_14-02Visitors blur an image of their choice on the touch screen in front of them. Visitors interact and experience the human figure on the screen. Thus, they can both have fun and learn about art and technology at the same time.
R_14-02 -
TB_24-02
Magnetic Pendulum
TB_24-02In this system, there are
magnets in the table at the bottom of the pendulum. The pendulum makes various mixed oscillations
in the direction of the magnetic field
created by the magnets, different from the simple pendulum. At the end of the oscillation, the pendulum is fixed
close to a certain magnet.TB_24-02 -
MM_18-02
Make It Rain
MM_18-02Visitors learn about the elements involved in the growth of plants with the interactive game on the touch screen on the table. They start the game by touching the cloud, make it rain and the plants and trees on the screen grow.
MM_18-02 -
U_07
Malzeme Teknolojisi
U_07Platformda dikey olarak yerleştirilen 1 adet dijital ekran metal malzemeler, metal olmayan malzemeler aktarılacaktır.Ziyaretçiler, kayar panelleri kaydıracak ve ekranda ilgili malzeme hakkında bilgilerin verildiği videoyu izleyecektir. Diğer malzemeler için de aynı işlemi yaparak videoları değiştirecektir.
U_07 -
TB_24
Manyetik Sarkaç
TB_24Bu sistemde sarkacın alt kısmında bulunan tablanın içerisinde
mıknatıslar bulunmaktadır. Sarkaç, mıknatısların yarattığı manyetik
alan doğrultusunda, basit sarkaçtan farklı çeşitli karışık salınımlar
yapar. Sarkaç, salınımın sonunda belli bir mıknatısa yakın olacak
şekilde sabitlenirTB_24 -
R_07-02
Mars Surface and Mars Rover
R_07-02The installation consists of an exploration area prepared to represent the surface of the planet Mars, a surface exploration robot and visuals representing the exploration samples. Visitors should be able to control the rover with the remote control on the scaled Mars surface, and when they go near the samples found on Mars on the surface, they should be able to observe these samples and information on the digital screen. The exploration area is a defined area prepared from a sand-like material on an elevation.
R_07-02 -
R_07
Mars Yüzeyi ve Mars Robotu
R_07Düzenek, Mars gezegenin yüzeyini temsilen hazırlanmış bir keşif alanı, yüzey keşif robotu ve keşif örneklerini temsil eden görsellerden oluşur. Ziyaretçiler, ölçekli Mars yüzeyinde keşif aracını kumanda ile kontrol edebilmeli, yüzeyde Mars’ta bulunan örneklerin yakınına gittiğinde dijital ekrandan bu örnekler ile bilgileri gözlemleyebilmelidir. Keşif alanı, bir yükselti üzerinde kum benzeri bir malzemeden hazırlanmış tanımlı bir alandır.
R_07 -
U_07-02
Material Technology
U_07-02Metal materials and non-metal materials will be transferred on 1 digital screen placed vertically on the platform. Visitors will slide the sliding panels and watch the video on the screen where information about the relevant material is given. They will change the videos by doing the same for other materials.
U_07-02