Ürünler

120 sonuçtan 113-120 arası gösteriliyor

Ürünler

  • SS_10-02

    Water Footprint

    SS_10-02

    It is a device to learn the amount of water required for the production of different foods and clothes. As the barcodes on the device panel are scanned, the water credit on the screen decreases according to the product. If the credit is insufficient, the amount of water required for the product is also indicated and the warning that the balance is insufficient is displayed on the screen. The button on the table allows visitors to try again by resetting the credit amount.

  • TB_41-02

    Water Jet

    TB_41-02

    The assembly consists of a rotating seat, a valve lever, a water reservoir
    and a water outlet. When the valve lever
    is pulled, the water coming from the mains is scattered out of the funnel-shaped
    mouth.

  • SS_06-02

    Water Use at Home

    SS_06-02

    When the buttons in the device are pressed, the number of water drops proportional to the amount of water consumed during the relevant activity is illuminated with an LED display on the panel. There will be 9 buttons in total; hand and face washing, tooth brushing, toilet flushing, bathroom, saving faucet (min), leaky faucet (min), hand dishwashing, dishwasher and washing machine. More than one button cannot be pressed simultaneously.

  • MM_10-02

    What Do Animals Eat? (place the picture in the small center)

    MM_10-02

    There are two rotatable wheels in this setup. Around one wheel are 8 animals and around the other wheel are the foods that these animals eat. The users get information about the food that these animals eat at the closest tangent to each other.

  • O_11-02

    What does the automobile consist of?

    O_11-02

    Automobile components are presented to the users with a half-naked, half-filled structure that looks like a cross-section of the vehicle. The user listens to the voice narration of the vehicle parts and at the same time learns about their location in the vehicle as they will place the parts in the relevant area.

  • TB_05-02

    Wheeled Seesaw

    TB_05-02

    The movement of the seesaw creates a rotational effect on the shaft at its center. With this
    effect you rotate the gears connected to each other on the board. As the seesaw moves up and down
    , the gears rotate clockwise and counterclockwise
    .

  • TD_14-02

    Windmill

    TD_14-02

    Visitors can select the parts of the windmill from the application in the kiosk and get information about it and learn about the factors affecting it. At the same time, an iconic photo can be taken with the flour sacks and hand mill models around the windmill.

  • MM_20-02

    Writing Board

    MM_20-02

    The user tries to draw the letters in this setup. He picks up the pencil on the side and traces over the letters that were previously illustrated with LEDs.

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