ÜSKÜDAR

61 sonuçtan 33-48 arası gösteriliyor

ÜSKÜDAR

  • H_01-02

    How Helicopters Fly

    H_01-02

    Visitors will experience the connection between the rotation of the propellers and the aerodynamic effect and will pilot their own helicopters with joystick levers.

  • O_08-02

    Hydraulics

    O_08-02

    In the apparatus, the working principle of the hydraulic system is conveyed to the participants in an interactive way through the pulley system and the hydraulic lever system
    . In the apparatus, visitors will first try to lift a
    weight that exceeds human power with the pulley system using their own power
    . Visitors will realize that they can easily lift the same weight that they cannot lift with the power they apply by using the hydraulic
    system.

  • E_11-02

    Hydroelectric Power Plant

    E_11-02

    When water is accumulated in dams, potential energy is added to the water. The potential energy of the water turns into kinetic energy when the water is released from a height. The fast flowing water turns turbines and the movement of the turbines drives a generator to generate electricity. Visitors pump water into a pool at the top of a high tower. They then open a valve and release the water to flow through a turbine to power a street lamp.

  • O_02-02

    Inertia and Angular Momentum

    O_02-02

    Visitors
    see that the distance of the charge distribution of rotating bodies from the axis of rotation will affect their rotational speed
    . As they watch this effect, they notice angular momentum. Users will observe that the rotational speeds and acceleration of the disks
    they drop from the starting point for rolling
    on the rails at the same time are different and will question why.

  • MM_03-02

    Insects

    MM_03-02

    In the area with 7 different insect species, there are insect graphics such as bee, butterfly, grasshopper, firefly, spider, ladybug, ant.
    It is supported with circular led
    lights around it.

  • MM_12-02

    Laser

    MM_12-02

    Visitors try to pass through without touching the laser lights. When they do, the light color turns red
    and warns them with a sound.

  • E_20-02

    Lightning Machine

    E_20-02

    The High Voltage Climbing Arc is a familiar piece of equipment for all science fiction fans and the standard laboratory device for all mad scientists. A small spark starts at the bottom of a pair of “V” shaped electrodes, moves upwards and grows as the gap between the electrodes widens. At the top of the electrodes the spark exits and the cycle repeats.

  • MM_18-02

    Make It Rain

    MM_18-02

    Visitors learn about the elements involved in the growth of plants with the interactive game on the touch screen on the table. They start the game by touching the cloud, make it rain and the plants and trees on the screen grow.

  • MM_02-02

    Mirrors

    MM_02-02

    It is an area where visitors can see and learn bumps, pits and flat mirrors together. 3 mirrors are positioned side by side. Users can look at themselves.

  • IC_09-02

    Noise Pollution

    IC_09-02

    In this mechanism, the user is intended to see that noise pollution suppresses natural sounds. There is a model of a natural area in the center and natural sounds come from this area. On the buttons are the sounds that we call noise in our daily life. When the user presses these buttons, they will see that the natural sound is in the background.

  • MM_04-02

    Pass it through untouched?

    MM_04-02

    In this setup, a curled aluminum pipe with a radius of 1 cm was used. There is a lever (with a radius of 2 cm) that can pass through this pipe. The user is asked to bring this lever to the end without touching the aluminum pipe. When it touches, the device makes a sound.

  • MM_14-02

    Periscope

    MM_14-02

    It is the area where the periscopes used in submarines will be experienced. Thanks to the screen placed inside
    the visitor will see the image of the submarine. The height will be adjustable
    according to the user.

  • H_07-02

    Propellers

    H_07-02

    When the user stands at the table, he/she will press the start button on the control panel to start blowing air and adjust the blowing speed with the rotary knob. By turning the air blowing pipe at certain angles, it will create a wind effect on the turbines. They will discuss which turbine will have more revolutions and speed in an identical wind based on the values on the meters. Will be able to interpret the advantages of turbines according to their propeller shapes.

  • MM_15-02

    Puzzle

    MM_15-02

    There are 2 puzzles where visitors can see endangered animals such as leopard, penguin, caretta caretta, polar bear,
    panda, fallow deer. Try to complete the animal
    image in the puzzle by turning the cylinders.

  • R_03-02

    QR Code Wall

    R_03-02

    With the QR codes on the panel and the screen connected to the panel, robots in the world can be examined through the screen on the table.

  • IC_06-02

    Recycle

    IC_06-02

    Visitors match familiar recyclable products such as plastic and glass containers, paper products, aluminum cans, tires, steel products, etc. with the resources from which they are made (petroleum, trees, silica, iron ore, bauxite ore, coal, etc.) on a panel-mounted mechanical interactive unit. Audible and visual feedback is triggered when correct matches are made.

Bilim Merkezleri

Üreticiler

Genel Durum

Garanti Durumu

Destek Hattı