Ürünler

520 sonuçtan 481-496 arası gösteriliyor

Ürünler

  • TB_47

    Video Mikroskobu

    TB_47

    Düzenek bir adet mikroskop ,bir adeet döner çark ve bir adet ekrandan oluşmaktadır.Düzenek üzerinde bulunan ekran ve mikroskop birbirine entegre çalışmaktadır. Mikroskop altına tutulan, yaprak, saç teli , tebeşir, muz kabuğu, kahve çekirdeği ,kelebek kanadı vb. nesneler seçilen yakınlık değerine göre ekranda gösterilmektedir.

  • TB_48-02

    Viscosity Race

    TB_48-02

    Visitors pump air bubbles into cylinders containing liquids of different viscosities and compare and contrast the patterns that develop in each. The bubbles accumulate in different ways and behave differently in each cylinder. In lower viscosity liquids, the bubbles can move quickly and be very small in size.

  • TB_48

    Viskozite Yarışı

    TB_48

    Ziyaretçiler farklı viskozitelere sahip sıvılar içeren silindirlere hava kabarcıkları pompalar ve her birinde gelişen desenleri karşılaştırır ve zıtlaştırırlar. Kabarcıklar farklı şekillerde birikir ve her silindirde farklı davranır. Daha düşük viskoziteli sıvılarda, kabarcıklar hızla hareket edebilir ve çok küçük boyutta olabilir.

  • AF_08-02

    Vortex

    AF_08-02

    Visitors press the button on the table and the propellers in the chamber start to rotate when the button is pressed. The vortex formed in the water causes the ball in the chamber to be pulled towards the center. Visitors observe the effect of the vortex on the objects in the water.

  • T_12

    VR Alanı

    T_12

    VR teknolojisinin deneyimlendiği bir sanal
    gerçeklik platformudur. Ziyaretçi; koşma,
    dönme gibi fiziksel hareketleri gerçekleştirerek
    sanal gerçeklik deneyimini çok yönlü
    yaşar.

  • T_12-02

    VR Space

    T_12-02

    It is a virtual
    reality platform where VR technology is experienced. Visitors experience
    virtual reality experience
    in multiple ways by performing physical movements such as running,
    turning.

  • SS_01-02

    Waste Water Treatment Plant

    SS_01-02

    The focus is on the journey of the wastewater coming out of the house. The physical and chemical treatment steps that take place in the wastewater treatment plant are learned by experimenting.

  • E_16-02

    Water and Carbon Footprint

    E_16-02

    Visitors answer a question-and-answer exercise through interactive screens that teach us what we need to do to reduce our carbon and water footprint. They are expected to select options to answer the questions on the screen. As visitors answer the questions, the led bar on the screen reacts according to the result of the computer calculations to determine their water and carbon footprints.

  • IC_05-02

    Water Consumption at Home

    IC_05-02

    Visitors press buttons representing the water consumed by various household items, appliances and actions to see the amount of water they consume, represented by a series of water bins rendered as buttons. The number of lit bins indicates how much water we consume when we use each fixture or appliance.

  • SS_05-02

    Water Cycle at Home

    SS_05-02

    It is a device that invites you to rethink the water cycle at home through the concepts of blue water, gray water and waste water. The usage areas of mains and rainwater at home are learned interactively through pipes. When the correct matches are made with the pipes, led lights light up at the connection points.

  • SS_04-02

    Water Cycle in Nature

    SS_04-02

    Graphics on the wall show the steps of the water cycle, groundwater and surface water sources. Visitors are introduced to the basic concepts on which the water cycle is based. When the clouds in the reservoir are placed on the cloud pictures indicated on the left side of the graphic, rain is visualized with led lights.

  • SS_10-02

    Water Footprint

    SS_10-02

    It is a device to learn the amount of water required for the production of different foods and clothes. As the barcodes on the device panel are scanned, the water credit on the screen decreases according to the product. If the credit is insufficient, the amount of water required for the product is also indicated and the warning that the balance is insufficient is displayed on the screen. The button on the table allows visitors to try again by resetting the credit amount.

  • TB_41-02

    Water Jet

    TB_41-02

    The assembly consists of a rotating seat, a valve lever, a water reservoir
    and a water outlet. When the valve lever
    is pulled, the water coming from the mains is scattered out of the funnel-shaped
    mouth.

  • AF_18-02

    Water Pollution

    AF_18-02

    The screen on the setup table shows an underwater environment with living creatures. The buttons on the table show different types of pollution sources. When the button is pressed, the icon of the pollution source on the screen lights up white and the light of a group of creatures turns off. When all pollutants are activated, the lights of the creatures go out. This leaves a dark environment where only the pollutants are visible.

  • SS_06-02

    Water Use at Home

    SS_06-02

    When the buttons in the device are pressed, the number of water drops proportional to the amount of water consumed during the relevant activity is illuminated with an LED display on the panel. There will be 9 buttons in total; hand and face washing, tooth brushing, toilet flushing, bathroom, saving faucet (min), leaky faucet (min), hand dishwashing, dishwasher and washing machine. More than one button cannot be pressed simultaneously.

  • MM_10-02

    What Do Animals Eat? (place the picture in the small center)

    MM_10-02

    There are two rotatable wheels in this setup. Around one wheel are 8 animals and around the other wheel are the foods that these animals eat. The users get information about the food that these animals eat at the closest tangent to each other.

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